EasyEdit

EasyEdit

por procatin0
No disponible
HerramientasMundopocketmine
34visitas
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🏠 Adopted by axolotl-plugin-orphanage

This plugin has been adopted by axolotl-plugin-orphanage due to prolonged inactivity from its original author. It will continue to be maintained and updated to follow axolotl-pm/PocketMine-MP.

[!NOTE] This plugin is primarily supported on axolotl-pm. Compatibility with other PocketMine-MP forks is not guaranteed and no support will be provided for them.

Join the axolotl-pm community for support, updates and discussion:

axolotl-pm Discord

📥 Download

Stable Release Nightly Build

Stable recommended for production · Nightly always up to date from the latest commit

EasyEdit

Feature-rich WorldEditor for PocketMine-MP

Features

  • large variety of commands
  • High performance:
    • async editing, allowing the server to run normally while editing in the background
    • low memory consumption by splitting your actions into multiple smaller ones
    • read more about performance here
  • flicker-free editing
  • support for unique Patterns
  • selection axe & brushes
  • undo & redo your actions
  • tile support
  • load & save java selections (load McStructure, MCEdit & Sponge format, save to Sponge)
  • rotate & flip support
  • Translation support

Commands

<argument> - required Argument
[argument] - optional Argument

Selection:

CommandDescriptionPermissionAliases/Notice
//pos1 [x] [y] [z]Set the first positioneasyedit.select//1
left click a block in creative with a wooden axe
//pos2 [x] [y] [z]Set the first positioneasyedit.select//2
break a block in creative with a wooden axe
//extend [direction] [count]
//extend vertical
Extend the selected areaeasyedit.select//expand
Look into the direction you want to extend to
//extend --min ,, --max ,,Modify the selected area by the given vectorseasyedit.select"Min" and "Max" refer to the corners of the selection
//set <pattern>Set blocks in the selected areaeasyedit.edit
//replace <block> <pattern>Replace blocks in the selected areaeasyedit.edit
//replace <pattern>Replace all solid blocks in the selected areaeasyedit.edit
//overlay <pattern>Overlay blocks in the selected areaeasyedit.editSet blocks above existing blocks
//naturalize [pattern] [pattern] [pattern]Naturalize the selected areaeasyedit.edit
//smoothSmooth the selected areaeasyedit.edit
//center [pattern]Set the center blocks of the selected areaeasyedit.edit//middle
//walls [pattern]Set the walls of the selected areaeasyedit.edit//wall
//sides [pattern]Set the sides of the selected areaeasyedit.edit//side
//move [direction] [count]Move the selected areaeasyedit.editLook into the direction you want the selected blocks to move into
//stack [direction] [count]Stack the selected areaeasyedit.editLook into the direction you want the selected blocks to stack into
//istack [direction] [count]Stack the selected area without overwriting existing terraineasyedit.edit
//count [radius] [-d]Count blocks in the selected areaeasyedit.select
//extinguish [radius]Extinguish fire in the selected areaeasyedit.edit//ext
//viewView the selected areaeasyedit.select//show
also allows exporting as a 3d model (thank mojang for buggy textures)

History:

CommandDescriptionPermissionAliases/Notice
//undo [count]Revert your latest changeeasyedit.history easyedit.edit
//undo <target> [count]Revert targets latest changeeasyedit.history easyedit.edit easyedit.edit.otherCan be disabled via config
//redo [count]Revert your latest undoeasyedit.history easyedit.edit
//redo <target> [count]Revert targets latest undoeasyedit.history easyedit.edit easyedit.edit.otherCan be disabled via config

Clipboard:

CommandDescriptionPermissionAliases/Notice
//copy [--center]Copy the selected areaeasyedit.clipboard
//cut [--center]Cut the selected area and copy it to your clipboardeasyedit.clipboard easyedit.editCopies and replaces with air
//pastePaste the clipboardeasyedit.clipboard easyedit.edit
//insertInsert the clipboardeasyedit.clipboard easyedit.editPaste only into air blocks
//mergeMerge current terrain with the clipboardeasyedit.clipboard easyedit.editPaste only non-air blocks
//rpasteReplace current terrain with the clipboardeasyedit.clipboard easyedit.editReplace non-air blocks with non-air blocks from the selection
//rotateRotate the clipboardeasyedit.clipboardRotates by 90 Degrees
//flip [direction]Flip the clipboard, mirroring at copied positioneasyedit.clipboardFlips on axis you look on, always uses selected point as "mirror"
//load <schematicName>Load a saved schematic from diskeasyedit.readdisk easyedit.clipboard//loadschematic
//save <schematicName>Save your clipboard as a schematic to diskeasyedit.writedisk easyedit.clipboard//saveschematic

Generation:

CommandDescriptionPermissionAliases/Notice
//cube <size> <pattern>Generate a cubeeasyedit.generate easyedit.edit//cb
//hcube <size> <pattern> [thickness]Generate a hollow cubeeasyedit.generate easyedit.edit//hcb //hollowcube
//sphere <radius> <pattern>Generate a sphereeasyedit.generate easyedit.edit//sph
//hsphere <radius> <pattern> [thickness]Generate a hollow sphereeasyedit.generate easyedit.edit//hsph //hollowsphere
//cylinder <radius> <height> <pattern>Generate a cylindereasyedit.generate easyedit.edit//cy
//hcylinder <radius> <height> <pattern> [thickness]Generate a hollow cylindereasyedit.generate easyedit.edit//hcy //hollowcylinder
//noiseGenerate using a simple noise functioneasyedit.generate easyedit.edit