SimpleEconomy
SimpleEconomy
A production-ready economy plugin for PocketMine-MP, powered by SimpleSQL.
Built for server owners who want a working economy in minutes and developers who want an API that doesn't fight them.
Why another economy plugin?
I know BedrockEconomy exists, and it's a great plugin - recommended on Poggit, actively maintained. So why SimpleEconomy?
Short answer: Different philosophy, different strengths.
SimpleEconomy BedrockEconomy
Storage Hybrid SQL + YAML via SimpleSQL Pure SQL (libasynql)
API complexity 4 methods. That's it. Full async ClosureAPI / fluent builders
Setup Drop-in, works instantly Requires understanding async patterns
Offline player data Built-in (temporary sessions) Requires manual SQL queries
ScoreHud integration Built-in Separate plugin required
Multi-language 14 languages built-in 4 languages
Transaction events Cancellable events for third-party control Custom event system
Target audience Small-to-medium servers, non-dev admins Advanced setups, dev-oriented
Why not PR into BedrockEconomy? BedrockEconomy is architecturally pure-SQL. SimpleEconomy's hybrid SQL-YAML approach (via SimpleSQL) is a fundamentally different storage philosophy - this isn't a feature addition, it's a different way of thinking about player data. Both approaches have merit, but they can't coexist in one codebase without compromise.
TL;DR: BedrockEconomy is powerful and flexible. SimpleEconomy is simple and instant. Choose what fits your server.
Features
6 commands - /money, /pay, /setmoney, /addmoney, /reducemoney, /topmoney
Name prefix matching - type /money nh and it finds NhanAZ
Offline player support - check and modify balances of players who aren't online
Leaderboard - paginated /topmoney with async cache rebuild
14 languages - English, Vietnamese, Korean, Russian, Spanish, Ukrainian, Chinese, Indonesian, Turkish, French, Portuguese, German, Japanese, Italian
ScoreHud integration - built-in scoreboard tags, no extra plugin needed
Transaction events - other plugins can listen to, or even cancel, economy transactions
Currency formatting - 1.5M (compact)
SQLite & MySQL - switch with one line in config
Installation
From Poggit (recommended)
Download the latest .phar from Poggit CI.
Drop it in your server's plugins/ folder. Done.
From source
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Clone this repository
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The plugin requires the SimpleSQL and libasynql virions to be injected (handled automatically by Poggit CI)
Commands
Command Description Permission Default
/money [player] Check your balance, or someone else's simpleeconomy.command.money Everyone
/pay
/topmoney [page] View the richest players simpleeconomy.command.topmoney Everyone
/setmoney
/addmoney
/reducemoney
Tip: All commands support name prefix matching. If Steve is online, /pay st 100 works.
Tip: Admin commands (/setmoney, /addmoney, /reducemoney) work on offline players too.
Configuration
After first run, edit plugin_data/SimpleEconomy/config.yml:
Language (14 supported)
language: "eng"
Starting balance for new players
default-balance: 1000
Currency display
currency: symbol: "" formatter: "default" # or "compact" for 1.5K style
Leaderboard
topmoney-per-page: 10 leaderboard-size: 100
Database (sqlite or mysql)
database: type: sqlite
Supported Languages
Code Language
eng English
vie Tiếng Việt
kor 한국어
rus Русский
spa Español
ukr Українська
zho 简体中文
ind Bahasa Indonesia
tur Türkçe
fra Français
por Português
deu Deutsch
jpn 日本語
ita Italiano
All language files are saved to plugin_data/SimpleEconomy/lang/ - you can edit them freely.
ScoreHud Integration
If ScoreHud is installed, SimpleEconomy automatically provides these scoreboard tags:
Tag Example Description
{simpleeconomy.balance} $1,000 Formatted balance
{simpleeconomy.rank} 3 Leaderboard position
{simpleeconomy.raw} 1000 Raw balance number
No extra plugins or configuration needed. Just add the tags to your ScoreHud config.
For Developers
Want a full working example? Check out SimpleEconomyExample - a complete plugin demonstrating how to use the SimpleEconomy API with real commands and event listeners.
Quick Start - Using the API
use NhanAZ\SimpleEconomy\Main as SimpleEconomy;
// Get the plugin instance $eco = SimpleEconomy::getInstance();
// Check balance (online players) eco->getMoney("Steve"); // ?int - null if offline
// Modify balance (online players) eco->addMoney("Steve", 500); // bool $eco->reduceMoney("Steve", 200); // bool - false if insufficient funds
// Format money using the server's configured style eco->formatMoney(1500000); // "1.5M"
That's the entire sync API. 4 methods.
Async API - Offline Players
// Works for BOTH online and offline players balance): void { if (balance !== null) { // Steve has played before, balance is balance } else { // Steve has never joined } });
Transaction Events
SimpleEconomy fires events that your plugin can listen to:
TransactionSubmitEvent - fired before a transaction executes. Cancellable.
use NhanAZ\SimpleEconomy\event\TransactionSubmitEvent; use NhanAZ\SimpleEconomy\event\TransactionEvent;
public function onTransaction(TransactionSubmitEvent event): void { // Block payments over 10,000 if (event->type === TransactionEvent::TYPE_PAY && event->getAmount() > 10000) { $event->cancel(); } }
TransactionSuccessEvent - fired after a transaction completes. Read-only.
use NhanAZ\SimpleEconomy\event\TransactionSuccessEvent;
public function onSuccess(TransactionSuccessEvent event): void { this->getLogger()->info("{event->playerName}: {event->oldBalance} → {$event->newBalance}"); }
Event Properties
Property Type Description
$event->playerName string The player involved
$event->oldBalance int Balance before the transaction
$event->newBalance int Balance after the transaction
$event->type string
"set", "add", "reduce", or "pay"
$event->getAmount() int Absolute difference between old and new
Offline Player Data Access
For commands or features that need to work on offline players:
session, bool eco): void { session->get("balance", 0);
// Do something with the balance...
// IMPORTANT: close temp sessions when done if (temporary) { eco->closeTempSession("Steve"); } }, function(string $error): void { // Handle error (e.g., data still loading) });
Leaderboard Data
// Get top 10 players eco->getTopBalances(limit: 10, offset: 0); // Returns: [["name" => "steve", "balance" => 50000], ...]
// Get a player's rank eco->getPlayerRank("Steve"); // ?int - null if not in cache
// Total cached entries eco->getBalanceCacheCount();
Multi-Economy Provider Compatibility
SimpleEconomy is supported by multiple multi-economy libraries. We recommend using EcoAPI for the best experience.
Library Type Config value PR Status
EcoAPI Provider "simpleeconomy" ✅ Supported
libPiggyEconomy Provider "simpleeconomy" ✅ Supported
MoneyConnector Connector "simpleeconomy" Planned
Economizer Transistor "SimpleEconomy" Planned
libEco Auto-detect
Planned
Capital Migration source "simpleeconomy" Planned
Recommended: EcoAPI is a simple, lightweight, and unified economy API library that supports auto-detection, async operations, custom providers, and multiple economy plugins with a single clean interface. It is the recommended choice for plugin developers who want broad economy plugin compatibility.
Once these libraries support SimpleEconomy, plugins using them (shop plugins, auction plugins, etc.) will automatically work with SimpleEconomy without any code changes on their end.
Project Structure
SimpleEconomy/ ├── plugin.yml ├── LICENSE ├── resources/ │ ├── config.yml │ ├── simplesql/ │ │ ├── mysql.sql │ │ └── sqlite.sql │ └── lang/ │ ├── eng.yml # English │ ├── vie.yml # Tiếng Việt │ ├── kor.yml # 한국어 │ └── ... (14 languages) └── src/NhanAZ/SimpleEconomy/ ├── Main.php # Core plugin + API ├── LangManager.php # Multi-language system ├── CurrencyFormatter.php # 1K formatting ├── LeaderboardTask.php # Async cache builder ├── ScoreHudListener.php # ScoreHud integration ├── command/ │ ├── MoneyCommand.php │ ├── PayCommand.php │ ├── SetMoneyCommand.php │ ├── AddMoneyCommand.php │ ├── ReduceMoneyCommand.php │ └── TopMoneyCommand.php └── event/ ├── TransactionEvent.php # Base event ├── TransactionSubmitEvent.php # Pre-transaction (cancellable) └── TransactionSuccessEvent.php # Post-transaction
License
MIT License - do whatever you want with it.
Credits
SimpleSQL - the hybrid SQL-YAML engine that powers this plugin
libasynql - async SQL library for PocketMine-MP
ScoreHud - scoreboard addon (optional integration)