TreasureChest

TreasureChest

por poggit-archive
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Incompatible con la versión actual de PocketMine-MP — Could not load plugin 'TreasureChest': Incompatible API version (plugin requires one of: 3.0.0) · Probado en PocketMine-MP 5.50.0 (PHP 8.4.27).

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General

Define chests which auto-refill according to the config.

Define "chestmodes" in treasture.yml with an Item, MaxAmount and Probability for each of the 27 slots, and TreasureChest will refill according to that chestmode every x seconds, defined in config.txt

Commands

/tchest list : list all configured treasure chestmodes

/tchest common : start using the 'common' setting

/tchest {chestmode} and start tapping chests...

/tchest off to stop making Treasure Chests

Define the refill rate in seconds in the config.txt file

Configuration

Define your own "chestmodes" in treasure.yml; three are predefined to get you started: common, uncommon and rare

Tap chests to enable automatic refill according to the chosen chestmode. The format for each chestmode slot must be ID:AMOUNT:PROBABILITY, for example:


common:

  • "17:64:100"
  • "5:20:80"
  • "100:1:80"
  • "2:64:80"
  • "5:20:90"
  • "100:1:80" uncommon:
  • "104:1:50"
  • "5:20:30"
  • "100:1:40" rare:
  • "64:64:1"
  • "276:1:10"
  • "264:1:10"
  • "19:1:10"
  • "25:20:10"
  • "43:1:5" diamond:
  • "264:64:5" ...

RandomizeAmount Setting:

In prefs.yml you can define whether the AMOUNT of an item (the second number) is a fixed amount to be added to chests, or a random number between 1 and the amount.

In the above chestmode example, /tchest diamond would make treasure chests that have a 5% chance of being filled with a random number of diamonds between 1 and 64, unless RandomizeAmount was set to false... in which case there would be a 5% chance that diamond treasure chests would be refilled with (always) 64 Diamonds.

You can define up to 27 slots for each chestmode

Credits

Idea by 17bhata, Inspired by Falkirk's "ChestRefill"